Introduction
Learn how to draw everyone's favorite Pokémon, Pikachu, using the power of Python programming and the Turtle graphics library. In this step-by-step tutorial, you'll embark on a creative journey to bring Pikachu to life on your computer screen. We'll guide you through the process, providing code examples and explanations that make it accessible for both beginners and experienced Python enthusiasts. Unleash your inner artist as you master Python's Turtle graphics and create a pixel-perfect Pikachu right before your eyes. Let's dive into the world of coding and artistry – Pikachu awaits your command!.
Unlock your artistic potential with our step-by-step tutorial on 'How to Draw Pikachu in Python Using Turtle.' In this fun and educational guide, we'll take you on a creative journey, teaching you how to harness the power of Python's Turtle graphics library to bring the beloved Pokémon character, Pikachu, to life on your screen. Whether you're a coding enthusiast or a Pokémon fan looking for a unique way to express your love for the series, this tutorial is perfect for you. Follow along as we break down the drawing process into easy-to-follow steps, making it accessible to both beginners and experienced programmers. Let's embark on this artistic adventure together, and you'll be amazed at what you can create with Python and a little imagination. Get ready to draw Pikachu like a pro!
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Description
Hello friends, welcome to Code With Ravi Today we are going to draw a Pikachu using Python Turtle module. Absolutely, Python Turtle graphics is a fantastic way for beginners to start learning programming in a fun and visual way. While the code may seem a bit lengthy at first, it's designed to be simple and easy to understand, which makes it an excellent tool for teaching programming concepts to newcomers.
As you mentioned, once you grasp the fundamental concepts of Turtle graphics, you'll find that you can create interesting and visually appealing drawings with just a few lines of code. This makes it a rewarding experience for beginners, as they can see their code in action and observe the results immediately.
It's a great way to introduce concepts like loops, conditionals, and procedural programming in a hands-on manner. Plus, Python's clean and readable syntax makes it a beginner-friendly language for this purpose. So, for those who are just starting to learn programming, Python Turtle is a fantastic tool to help build a solid foundation and foster a deeper understanding of programming concepts.
Source Code :
#code with ravi
#Imported turtle
import turtle
def gajurel(x, y):
turtle.setx(x)
turtle.sety(y)
print(x, y)
class Cartoon:
def __init__(self):
self.t = turtle.Turtle()
t = self.t
t.pensize(3)
t.speed(9)
t.ondrag(gajurel)
def meme(self, x, y):
self.t.penup()
self.t.goto(x, y)
self.t.pendown()
def aankha1(self, x, y):
self.meme(x, y)
t = self.t
t.seth(0)
t.fillcolor('#333333')
t.begin_fill()
t.circle(22)
t.end_fill()
self.meme(x, y + 10)
t.fillcolor('#000000')
t.begin_fill()
t.circle(10)
t.end_fill()
self.meme(x + 6, y + 22)
t.fillcolor('#ffffff')
t.begin_fill()
t.circle(10)
t.end_fill()
def aankha2(self, x, y):
self.meme(x, y)
t = self.t
t.seth(0)
t.fillcolor('#333333')
t.begin_fill()
t.circle(22)
t.end_fill()
self.meme(x, y + 10)
t.fillcolor('#000000')
t.begin_fill()
t.circle(10)
t.end_fill()
self.meme(x - 6, y + 22)
t.fillcolor('#ffffff')
t.begin_fill()
t.circle(10)
t.end_fill()
def mukh(self, x, y):
self.meme(x, y)
t = self.t
t.fillcolor('#88141D')
t.begin_fill()
l1 = []
l2 = []
t.seth(190)
a = 0.7
for i in range(28):
a += 0.1
t.right(3)
t.fd(a)
l1.append(t.position())
self.meme(x, y)
t.seth(10)
a = 0.7
for i in range(28):
a += 0.1
t.left(3)
t.fd(a)
l2.append(t.position())
t.seth(10)
t.circle(50, 15)
t.left(180)
t.circle(-50, 15)
t.circle(-50, 40)
t.seth(233)
t.circle(-50, 55)
t.left(180)
t.circle(50, 12.1)
t.end_fill()
self.meme(17, 54)
t.fillcolor('#DD716F')
t.begin_fill()
t.seth(145)
t.circle(40, 86)
t.penup()
for pos in reversed(l1[:20]):
t.goto(pos[0], pos[1] + 1.5)
for pos in l2[:20]:
t.goto(pos[0], pos[1] + 1.5)
t.pendown()
t.end_fill()
self.meme(-17, 94)
t.seth(8)
t.fd(4)
t.back(8)
def gaala1(self, x, y):
turtle.tracer(False)
t = self.t
self.meme(x, y)
t.seth(300)
t.fillcolor('#DD4D28')
t.begin_fill()
a = 2.3
for i in range(120):
if 0 <= i < 30 or 60 <= i < 90:
a -= 0.05
t.lt(3)
t.fd(a)
else:
a += 0.05
t.lt(3)
t.fd(a)
t.end_fill()
turtle.tracer(True)
def gaala2(self, x, y):
t = self.t
turtle.tracer(False)
self.meme(x, y)
t.seth(60)
t.fillcolor('#DD4D28')
t.begin_fill()
a = 2.3
for i in range(120):
if 0 <= i < 30 or 60 <= i < 90:
a -= 0.05
t.lt(3)
t.fd(a)
else:
a += 0.05
t.lt(3)
t.fd(a)
t.end_fill()
turtle.tracer(True)
def kaan1(self, x, y):
t = self.t
self.meme(x, y)
t.fillcolor('#000000')
t.begin_fill()
t.seth(330)
t.circle(100, 35)
t.seth(219)
t.circle(-300, 19)
t.seth(110)
t.circle(-30, 50)
t.circle(-300, 10)
t.end_fill()
def kaan2(self, x, y):
t = self.t
self.meme(x, y)
t.fillcolor('#000000')
t.begin_fill()
t.seth(300)
t.circle(-100, 30)
t.seth(35)
t.circle(300, 15)
t.circle(30, 50)
t.seth(190)
t.circle(300, 17)
t.end_fill()
def jiu(self):
t = self.t
t.fillcolor('#F6D02F')
t.begin_fill()
t.penup()
t.circle(130, 40)
t.pendown()
t.circle(100, 105)
t.left(180)
t.circle(-100, 5)
t.seth(20)
t.circle(300, 30)
t.circle(30, 50)
t.seth(190)
t.circle(300, 36)
t.seth(150)
t.circle(150, 70)
t.seth(200)
t.circle(300, 40)
t.circle(30, 50)
t.seth(20)
t.circle(300, 35)
t.seth(240)
t.circle(105, 95)
t.left(180)
t.circle(-105, 5)
t.seth(210)
t.circle(500, 18)
t.seth(200)
t.fd(10)
t.seth(280)
t.fd(7)
t.seth(210)
t.fd(10)
t.seth(300)
t.circle(10, 80)
t.seth(220)
t.fd(10)
t.seth(300)
t.circle(10, 80)
t.seth(240)
t.fd(12)
t.seth(0)
t.fd(13)
t.seth(240)
t.circle(10, 70)
t.seth(10)
t.circle(10, 70)
t.seth(10)
t.circle(300, 18)
t.seth(75)
t.circle(500, 8)
t.left(180)
t.circle(-500, 15)
t.seth(250)
t.circle(100, 65)
t.seth(320)
t.circle(100, 5)
t.left(180)
t.circle(-100, 5)
t.seth(220)
t.circle(200, 20)
t.circle(20, 70)
t.seth(60)
t.circle(-100, 20)
t.left(180)
t.circle(100, 20)
t.seth(300)
t.circle(10, 70)
t.seth(60)
t.circle(-100, 20)
t.left(180)
t.circle(100, 20)
t.seth(10)
t.circle(100, 60)
t.seth(180)
t.circle(-100, 10)
t.left(180)
t.circle(100, 10)
t.seth(5)
t.circle(100, 10)
t.circle(-100, 40)
t.circle(100, 35)
t.left(180)
t.circle(-100, 10)
t.seth(290)
t.circle(100, 55)
t.circle(10, 50)
t.seth(120)
t.circle(100, 20)
t.left(180)
t.circle(-100, 20)
t.seth(0)
t.circle(10, 50)
t.seth(110)
t.circle(100, 20)
t.left(180)
t.circle(-100, 20)
t.seth(30)
t.circle(20, 50)
t.seth(100)
t.circle(100, 40)
t.seth(200)
t.circle(-100, 5)
t.left(180)
t.circle(100, 5)
t.left(30)
t.circle(100, 75)
t.right(15)
t.circle(-300, 21)
t.left(180)
t.circle(300, 3)
t.seth(43)
t.circle(200, 60)
t.right(10)
t.fd(10)
t.circle(5, 160)
t.seth(90)
t.circle(5, 160)
t.seth(90)
t.fd(10)
t.seth(90)
t.circle(5, 180)
t.fd(10)
t.left(180)
t.left(20)
t.fd(10)
t.circle(5, 170)
t.fd(10)
t.seth(240)
t.circle(50, 30)
t.end_fill()
self.meme(130, 125)
t.seth(-20)
t.fd(5)
t.circle(-5, 160)
t.fd(5)
self.meme(166, 130)
t.seth(-90)
t.fd(3)
t.circle(-4, 180)
t.fd(3)
t.seth(-90)
t.fd(3)
t.circle(-4, 180)
t.fd(3)
self.meme(168, 134)
t.fillcolor('#F6D02F')
t.begin_fill()
t.seth(40)
t.fd(200)
t.seth(-80)
t.fd(150)
t.seth(210)
t.fd(150)
t.left(90)
t.fd(100)
t.right(95)
t.fd(100)
t.left(110)
t.fd(70)
t.right(110)
t.fd(80)
t.left(110)
t.fd(30)
t.right(110)
t.fd(32)
t.right(106)
t.circle(100, 25)
t.right(15)
t.circle(-300, 2)
t.seth(30)
t.fd(40)
t.left(100)
t.fd(70)
t.right(100)
t.fd(80)
t.left(100)
t.fd(46)
t.seth(66)
t.circle(200, 38)
t.right(10)
t.fd(10)
t.end_fill()
t.fillcolor('#923E24')
self.meme(126.82, -156.84)
t.begin_fill()
t.seth(30)
t.fd(40)
t.left(100)
t.fd(40)
t.pencolor('#923e24')
t.seth(-30)
t.fd(30)
t.left(140)
t.fd(20)
t.right(150)
t.fd(20)
t.left(150)
t.fd(20)
t.right(150)
t.fd(20)
t.left(130)
t.fd(18)
t.pencolor('#000000')
t.seth(-45)
t.fd(67)
t.right(110)
t.fd(80)
t.left(110)
t.fd(30)
t.right(110)
t.fd(32)
t.right(106)
t.circle(100, 25)
t.right(15)
t.circle(-300, 2)
t.end_fill()
self.topi(-134.07, 147.81)
self.mukh(-5, 25)
self.gaala1(-126, 32)
self.gaala2(107, 63)
self.kaan1(-250, 100)
self.kaan2(140, 270)
self.aankha1(-85, 90)
self.aankha2(50, 110)
t.hideturtle()
def topi(self, x, y):
self.meme(x, y)
t = self.t
t.fillcolor('#CD0000')
t.begin_fill()
t.seth(200)
t.circle(400, 7)
t.left(180)
t.circle(-400, 30)
t.circle(30, 60)
t.fd(50)
t.circle(30, 45)
t.fd(60)
t.left(5)
t.circle(30, 70)
t.right(20)
t.circle(200, 70)
t.circle(30, 60)
t.fd(70)
t.right(35)
t.fd(50)
t.circle(8, 100)
t.end_fill()
self.meme(-168.47, 185.52)
t.seth(36)
t.circle(-270, 54)
t.left(180)
t.circle(270, 27)
t.circle(-80, 98)
t.fillcolor('#444444')
t.begin_fill()
t.left(180)
t.circle(80, 197)
t.left(58)
t.circle(200, 45)
t.end_fill()
self.meme(-58, 270)
t.pencolor('#228B22')
t.dot(35)
self.meme(-30, 280)
t.fillcolor('#228B22')
t.begin_fill()
t.seth(100)
t.circle(30, 180)
t.seth(190)
t.fd(15)
t.seth(100)
t.circle(-45, 180)
t.right(90)
t.fd(15)
t.end_fill()
t.pencolor('#000000')
def start(self):
self.jiu()
def main():
turtle.screensize(800, 600)
turtle.title('Cartoon')
cartoon = Cartoon()
cartoon.start()
turtle.mainloop()
if __name__ == '__main__':
main()
Output
Conclusion
Python Turtle graphics is a fantastic way for beginners to explore the world of programming through art. Drawing Pikachu using Turtle graphics not only showcases the creative potential of Python but also serves as an engaging introduction to fundamental programming concepts. Whether you're a student, an aspiring artist, or just a Pokémon fan, this tutorial has something for everyone.
Unlock your creative potential with our step-by-step guide on 'How to Draw Pikachu in Python Using Turtle.' Dive into the world of programming and art as we walk you through the process of creating the iconic Pikachu character with Python's Turtle graphics library. This engaging tutorial is designed for both beginners and experienced Python enthusiasts, offering a fun and interactive way to improve your coding skills.
Learn the fundamentals of Turtle graphics, explore Python's drawing capabilities, and follow along as we break down the Pikachu drawing into simple, easy-to-understand steps. We provide code snippets, clear explanations, and helpful tips to ensure your Pikachu creation comes to life on your screen.
Whether you're a student looking to learn programming, an aspiring artist exploring digital art, or simply a Pikachu fan, our tutorial is your gateway to combining technology and creativity. Get ready to embark on a colorful coding adventure and bring Pikachu to life on your Python canvas.
Join us today and let's get started on this exciting Python Turtle drawing journey. Don't forget to share your Pikachu creations with us and be part of our growing community of Python artists and programmers!
his website description aims to engage readers, explain the purpose of the tutorial, and encourage them to join the learning experience while emphasizing the fun and creativity involved in using Python Turtle to draw Pikachu.
So, while Python Turtle graphics draws on the spirit and concepts of Logo, it's a distinct module in Python's standard library, and Python itself is a separate programming language.Python, a language conceived by Guido van Rossum in the late 1980s, gave birth to Turtle graphics.. Python Turtle is one of the many Python modules that have made Python a versatile and beginner-friendly language.
Python Turtle is a module in Python's standard library that provides a simple way to create graphics and drawings using a turtle metaphor. It allows users to create drawings by controlling a virtual "turtle" on the screen, just like Logo's turtle graphics. This module retains many of the fundamental concepts of Logo, making it a great way to introduce programming to beginners while using Python.
By following the steps outlined in this guide, you can unlock your artistic potential and create your very own Pikachu masterpiece. We encourage you to experiment, customize, and share your creations with the growing community of Python artists and programmers. Join us on this exciting Python Turtle drawing journey, and let your imagination run wild!
In summary, Python Turtle graphics is a versatile module within Python's standard library that provides a fun and interactive way to learn programming while creating art. It's a testament to the power of Python and the creative possibilities it offers. So, what are you waiting for? Grab your virtual turtle and start drawing your favorite Pokémon, Pikachu, today!
This expanded text provides a detailed overview of the creative process of drawing Pikachu with Python's Turtle graphics, along with steps to get started. It aims to inspire and guide readers through the journey of combining technology and artistry.
GitHub Link
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